AI Insights · Timothy · July 2024
Top 5 Mech Games on Android in Latin America, Q2 2024
The top 5 mech games on Android in Latin America saw varied performance in Q2 2024, with notable trends in downloads, revenue, and weekly active users. Data is sourced from Sensor Tower.
In the second quarter of 2024, the top 5 mech games on Android in Latin America demonstrated a range of performance metrics, from revenue to downloads and weekly active users. The data, sourced from Sensor Tower, provides insights into the trends for each game.
War Robots Multiplayer Battles from MY.GAMES B.V. showed consistent revenue throughout the quarter, peaking at approximately $76K in the final week of June. Downloads fluctuated, starting strong with over 100K in the first week of April, then dipping to around 57K by the last week of June. Weekly active users also saw a decline, starting at 564K in early April and ending at 476K in late June.
Crocodile Animal Robot Games by Robot Life Games experienced notable download activity, reaching a high of 75K in the week of April 22. However, downloads dropped significantly to around 5K by the end of June. Weekly active users saw an upward trend, increasing from 146K in early April to nearly 204K by mid-June, before dropping to 159K at the end of the quarter.
Mech War: Jurassic Dinosaur from GameKingerlls had a mixed quarter. Revenue remained minimal, with the highest weekly revenue being $74 in late April. Downloads spiked to 136K in mid-April but then declined sharply, ending the quarter at around 20K. Weekly active users peaked at 393K in late April, maintaining a steady range around 329K towards the end of June.
Mechangelion - Robot Fighting by MOONEE PUBLISHING LTD saw moderate revenue, with the highest weekly earnings reaching $654 in late April. Downloads varied, peaking at 60K in early April and stabilizing around 45K by the end of June. Weekly active users remained relatively stable, starting at 612K in early April and ending at 567K in late June.
Robot Game: Transform & Fight from Zego Studio showed no revenue for the quarter. Downloads fluctuated, with a high of 53K in late April and a low of about 20K in late May. Weekly active users demonstrated a consistent upward trend, starting at 1.36M in early April and reaching 1.51M by the end of June.
For more detailed insights and data, visit Sensor Tower.